Survival & Crafting Mod

The Mod was created to bring more freedom to the game, giving a broader survival experience in terms of having more to do. It will give the game a more open ended feel in regard to resources. Offering certain tweaks to make start time and location less relevant. This mod is highly recommended for high difficulty and low loot servers. If it's mixed with the partner mod - Soul Filchers "Farming Time", additional special Z loot will be found on Special Z types listed further down. 


S C Logo Rework

Survival & Crafting Mod [ B41 ONLY ]

- Visit the Mod Page on Steam -





Mod Sections:

Vehicle & Parts Scrapping Z-Loot Fermenting
Special Z's Special Clothes Recipes
Patch Notes FAQ's





- - - VEHICLE & PARTS SCRAPPING - - -

A Whole New Feature...

Scrapfeature

Vehicle Scrapping can be used on any vehicle below 50% condition, including burnouts and wrecks, offering an evolved feature in terms of returns. The process requires you to be wearing a welding mask and have 1 Full Propane Torch.

 - Firstly, we have a much larger loot pool in terms of things that can be returned.

- Secondly, we made huge changes to the calculations for XP rewards behind the scenes...



You can expect to receive pools of Metal, Electrical and Tailoring Loot. The total amount of loot generated will depend of your Mechanics Skill. The types of loot generated and XP awarded will depend on your skills in those specific categories.

- If you have Mechanics 10, Metal Working 1, Electrical 10, Tailoring 10. You'll generate a lot of Electrical scrap and Tailoring Scrap from the Vehicle.

- If you have Mechanics 3, Metal Working 10, Electrical 10, Tailoring 10. You'll generate a very small amount of every category and XP.





- - - Z-LOOT - - -

Late Starting? Middle of Nowhere?

Carp1 Foodz Soapz
Skill Books Level 1+2
Low Level Food Soap & Low Level FirstAid

The Z-Loot Element is designed to remove the stress/pressure of new server spawns and spawn timing. It no longer matters if you start a few weeks or months after the server was launched... It also no longer matters if you've decided to set up Safe-House several miles from the nearest town... Essentially, you now have a lot more freedom in where you start and what you do!

Here's a quick snap shot on what you can expect to find... if you kill enough Z's!

Level 1 + 2 Essential Skill Books How to use Gens The Herbalist Low Level Food (Edible and Rotten)
Empty Tins & Junk Soap Glue / WoodGlue Empty Jars / Lids

The Z-Loot levels are set to an ideal amount for a more challenging/hardcore server where some grind is required. It's important to note at this point how loot works in PZ, as there are several heavy modifiers that make it very difficult to trim drop chances for. For example, there is a huge booster on Z loot the closer to a Town Centre or POI you are. There's boosters depending on what Tiles you're stood on (can have a huge effect with modded towns...). So there are a lot of factors at play which may effect the outcome. This is primarily why we designed and tested on more hardcore servers... Less is definitely more for us! 





- - - FERMENTING - - -

"Something useful and fun to do..."

Ferment
Yeast & Vinegar and Fruit-Wine

Cooking is a key part of the game. Everyone gets those moments on PZ where you think, "Wow, I could use a strong drink." If you play on Servers with Sprinters for example, this can also be serious stress and trauma to achieve, especially hearing that lovely chomping sound trying to take down the 300 strong horde in the car park of the Local Bar. Our community Chef takes his supplies and stock quite seriously, and rightly so, especially being visited by a crew of hungry survivors every now and again. So having renewable food sources is key for a whole bunch of play styles.

With this in mind, this mod will enable you to ferment your own Yeast (via a Potato Slurry), Fruit-Wine (via a Fruit & Berry Jar) and more Vinegar (Provided you've already found some!). Start with either Potatoes, Vinegar or any kind of wild berry and right click if you have the "Craft Helper" Mod, this will give you a breakdown on what you need. Tooltips are turned on for these items as well which will also tell you what to do. In-case you here for that reason, heat a pot of water and add the other ingredients!

Once the slurry mix is made and "fed", leave to rot - Once rotten, the product can be extracted usually using some simple kitchen tools - spoons, dishcloths etc. - Enjoy!

**Side Note** - The Fruit-Wine is rather strong stuff (don't spill on your clothes...). If you have a weak stomach, it can also make you a little rough. Great for disinfecting wounds, but will cause some serious pain doing so!





- - - SPECIAL Z'S - - -

"Ones to look out for..."

Farmers

[KYR] Farmer Z

Everyone loves a special Z to look out for...

Here you can see the "Special Z's" that we've added just to make hunting a little more interesting. These chaps only spawn in certain areas (The Farmer is a bit of a giveaway...). Again, we recommend running our mod alongside - Soul Filcher's Farming Time as this will add special even more specific loot to the Z's shown.

With the possibility of being loaded with farming equipment, like spray bottles as well as a big variety of seeds, these folks are definitely worth keeping an eye out for!





- - - SPECIAL CLOTHES - - -

"Can you find them all...?"

R4ptort Bagelst Chefts Narfyt
R4ptor's T-Shirt
Irradiated Bagel's T-Shirt
Chef's T-Shirt
Narfy's T-Shirt

Plus more...

A collection to find!

In honor of our Founder and all the Admin's / Mod's that have brought this place together and made it what it is - we've added a number of clothing items as tributes. There's a very small chance you'll find a Tribute T-Shirt or Jacket on the special Z's shown above. Four of them are snap shot here, there's our main KYR logo T-Shirt and 7 special Admin items to collect in total, can you find all of them?!





- - - RECIPES - - -

"What can I make...?"

Recipe1 Recipe2 Recipe3 Recipe4
Boil & Wrap Twine
(Foraging Level 3)
Heat & Feed Slurry
(Cooking Level 2)
Craft Nails
(MetalWorking Level 2)
Weld Engine Parts
(Mechanics Level 7)

One of the most important questions in a PZ Server without doubt...

We've tried to reinforce the "doesn't matter where or when you start" message here, all whilst remaining challenging and lore friendly. Some new skills have been introduced into the recipe requirements as well, namely "foraging." In summary, the recipes you'll find added in game will allow you to change around base level materials, and craft some normally non-renewable items. The demands will be tough though, material demands will be tricky and varied, skills will need to be ground out...

We've also gone the "whole-hog" with recipe effects, we've pulled animations from various parts of the game, recorded custom sound effects, and included requirements like heat when making slurry's. Immersion and realism are the most important things for us when considering adding things. We've aimed to keep the renewable items linked to longer playthrough skills and demands, like the creation of twine for fishing as an example.

There's a snap shot of just a few of the new recipes we've added above, but it's impossible to get them all in here. It's always worth checking the "Craft Helper" Mod if you have it installed to make sure you're getting the most out of what this Mod has to offer!





- - - Patch Notes - - -

V1.0.0 - 19/02/23
- Launched!
- Bug fix
V1.0.1 - 21/02/23
- New recipes added
- New clothing item added
V1.0.2 - 23/02/23
- Homemade bullet-proof vests added
- Crafting sounds for mod recipes
- Craft Watering Can
- Mixed clothing req. to Leather Jackets to match textures and immersion
V1.0.3 - 26/02/23
- New recipies added
- More crafting sounds added, volume tweaked
- New weapon recipes
V1.0.4 - 08/03/23
- New recipes added
- New sounds added
V2.0.0 - 08/03/23
- Bug fixes
V2.0.0 - 11/03/23
- New recipes added
- New sounds added
- Animation sound timing tweaks
- New weapons added
V2.1.0 - 17/03/23
- Adjusted batons to be more durable.
- Fermentation system for Yeast and Alcohol
- Recipe for Yeast (Potatoes)
- Added Salt Rock foraging and recipe
- Recipes removed
- Tweaked recipe XP awards to stop abuse
- Added random sickness chances to booze and fermenting mix
V2.2.0 - 19/03/23
- Weapon fixing added
- Recipe level req. tweaked
- Random tool Damage making weapons
- Random hand injuries making weapons
- Vinegar recipe added
- Food recipes and nutrients tweaked
- Icon's reworked!
V2.3.0 - 20/03/23
- All items added to loot tables
- Survivor Zombies added with gear!
- Batons tweaked more damage, higher critical damage
- Fixed fermenting Fruit/Berry Jars

V2.4.0 - 22/03/23
- Tweaked Baton durability
- Fixed Baton repairing
- Recipe for Fruit & Berry Jars tweaked
- Recipe and item names tweaked
- Performance tweaks in code
V2.4.1 - 22/03/23
- Fixed Blowtorches
V2.4.1 - 23/03/23
- Fixed Blowtorches
V2.5.0 - 26/03/23
- Skill Books and Magazines added to "Trash" foraging pools
- Special [KYR] T-Shirts added
- Metal recipes fixed for Authentic Z users!
V2.6.0 - 26/03/23
- Random Z loot added!
- Sound tweaks
- Recipe times tweaked
V2.7.0 - 30/03/23
- Zombie loot code rewrite
- Zombie loot tweaked
- Foraging loot tweaked
- More items added to Z loot
- Added partner mod special content
- New recipes added
- Recipe timing tweaks

V2.8.0 - 02/04/23
- New special Z! - Farmer
- More special clothing added
- Z & foraging loot pools adjusted
v2.9.0 - 08/04/2023
- Recipe added for spare Engine parts
- Fruit Wine hunger value changed
- KSpoosch special T-Shirt added!
- Other minor recipe and quality tweaks
- Loot pool balancing
v2.10.0 - 13/04/2023
- Vehicle repairs added!
- Loot pools tweaked
- Engine parts recipe tweaked
v3.0.0 - 16/04/2023
- Vehicle scrapping added
- Vehicle scrapping restricted 50% condition or lower
- Batteries added to vehicle repairs
- Metal Spear added
- Weapon icons reworked
- Injuries for crafting metal weapons with low metalworking skill
- ToolTips added
v3.1.0 - 03/05/2023
- Vehicle part scrapping added!
- ToolTips fixed
v3.1.1 - 26/06/2023
- Fixed Plated-Vest recipe
- Fixed Fruit-Wine longevity
v3.2.1 - 30/07/2023
- Working ViraBlast
- Sheet recipe added
v3.2.2 - 30/07/2023
- Cure tweaks
v3.3.0 - 26/08/2023
- New Meds added & tested
- Compatibility renaming complete
- Med crates added
v3.4.0 - 01/09/2023
- Meds negative effects reduced
- Sound fixes
- Animation fixes
- Reduced Med spawn rates and locations
- Med item weights tweaked
- Character speech added with side effects
- Performance tweaks
- LeatherGloves to ignore crafting injuries
v3.5.0 - 01/09/2023
- Meds mod seperated
v3.5.1 - 19/09/2023
- Fixed Plated-Vest texture
v3.5.2 - 23/09/2023
- More containers added for boiling Glue
- Broken vehicle parts allow scrapping
- Unusable metal recycling recipe added
- Car-Battery Charger recipe added
v3.6.0 - 14/10/2023
- Fixed vehicle scrapping
- Car-Door scrapping added
- Cutting Leather Shoes/Boots added
- Engine parts creation recipe tweaked
v3.7.0 - 29/10/2023
- Numerous Scrap-Metal recipes added
- Increase to Cigarettes in certain foraging areas
- Reduced foraging chances on all added items
- Reduced Z loot chances on all added items
- Special Z loot tables fixed and changed
- Special Z loot overhaul
- Recipe tweaks and fixes
v3.7.1 - 30/10/2023
- Attached weapons tweak
- Recipe fixes
v4.0.0 - 29/11/2023
- Weapons and Armor mod seperated
- Recipe tweaks and balances
v4.1.1 - 09/12/2023
- Mew models for fermenting process
- Vinegar fermenting updated
- New icons for Jars/Ferments
- Nutritional overhaul for added food/drink
- Compatibility code tweaks
v4.2.0 - 11/12/2023
- New models for Fruit-Wine
- New icons for Fruit-Wine
- Nutrition tweaks for Fruit-Wine
v4.2.1 - 08/01/2024
- Z Loot tweaks
- Antique Oven recipe added
- Special Farmer loot tweaks
- Recipe level requirement tweaks
v4.2.2 - 08/01/2024
- Antique Oven recipe tweaks
v4.3.1 - 03/03/2024
- Bag Expansions Added!
v5.0.0 - 25/04/2024
- Complete File naming overhaul
v5.0.1 - 19/05/2024
- FruitWine bug fix
v5.0.2 - 21/05/2024
- FruitWine bug fix
v5.0.3 - 29/08/2025
- Logo and Brand changes





- - - FAQ's - - -

Q. Is it B41 MP Compatible?
A. Yes, all our mods are built and tested on our live servers!

Q. Can I add to an existing save?
A. Yes, the Mod is self-contained and so perfectly safe to do so!

Q. Is this Compatible with other Mods?
A. Yes, this mod is almost completely self contained and so should be safe to mix with *almost* anything

Q. I found a Bug!
A. Please Join Our Discord and let us know, most of the time we can fix things within 24hours!

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